Flagship · Free + Premium
Frostline Racing
Complete ice-boat racing for Paper: tracks, checkpoints, laps, queues, spectators, persistence, rewards, GUIs—and ranked competition in Premium.
Java · Paper · Minecraft
I’m Officer Ray, a Java developer making Paper plugins—racing systems, configurable item abilities, and the occasional sword that kills its owner.
Selected work
Flagship · Free + Premium
Complete ice-boat racing for Paper: tracks, checkpoints, laps, queues, spectators, persistence, rewards, GUIs—and ranked competition in Premium.
Paid · Built around Nexo
Attach configurable abilities to custom items with YAML instead of writing another plugin.
Free · Extremely sensible
Five distinct swords. Configurable dirt recipes. One questionable survival mechanic.
Paper utility · Player profiles
Personal pickup filters, server-defined categories, world scoping, and optional collection storage.
From the devlog
Running Dockerized Pterodactyl on Arch, migrating ten servers, and putting most of them behind Velocity.
A look at configuring, previewing, and sequencing race music without turning a YAML file into an endurance event.
What changed in PowerWeave Beta 0.2, and how those pieces fit its item → trigger → action model.
About Officer Ray
I focus on modern Paper development: practical server tooling, complete gameplay systems, and experiments that are sometimes useful.
More about me